Hello everyone,
I’m a Catalan Student in highschool who is doing a project with Unity 3D with the Google Cardboard & Android plugins.
Cardboard SDK for Unity. Cardboard
Demo for Unity. Android SDK with SDK
Tools Only
So I’ve created a little, simple game with Head Tracking, autowalk features, 3D models and collectibles, with more or less 9 scenes.
It has (not awesome) but quite good graphics and I think that, with the graphics, colliders, meshes & the head tracking, the game will have low FPS if it is run in a mobile device…
So I’m trying to figure out a way to run the game with my PC, but use my mobile gyroscope, accelerometer (the Google Carboard plugis are made to enable the Head Tracking Movement when the game is running in an android device) and screen.
But I don’t know how to do it…
Any help at all would be appreciated! I can give pictures for reference if needed.
(sorry for my english, as I said, I’m Catalan :')