I have a Color Tint transition on a UI Button. It’s the default thing that comes built-in with Unity.
How do I run that from script?
(Trying to achieve the effect of a flashing button to get player’s attention, but I want to use the normalColor and highlightColor already chosen in the inspector.)
EDIT: So you can apparetly fake it like this…
b.image.CrossFadeColor(b.colors.normalColor, b.colors.fadeDuration, true, true);