Why I have this message ? How to clear the problem.
Thank you
Click the 3D button in the scene in the editot - put it into 3D. Add this to your editor code: sceneView.in2DMode = false;
Look into the Unity code ![]()
–
public Quaternion rotation
{
get => !this.m_2DMode ? this.m_Rotation.value : Quaternion.identity;
set
{
if (this.m_2DMode)
Debug.LogWarning((object) "SceneView rotation is fixed to identity when in 2D mode. This will be an error in future versions of Unity.");
else
this.m_Rotation.value = value;
}
}