Separte the two eye

Hello,

I’m looking for a solution to separate the two camera. I want to show something different on each Camera. The Problem is, we don’t have access to the camera. The solution to put an object just in front of the camera doesn’t work because when the player is moving is head, the object can’t follow and the camera pass through the object. If someone have a solution, it would be nice :wink:

Baptiste Remy

If you look at the Camera component on your Camera object, when VR is enabled you will find a TargetEye property on the Camera. Use this to set the camera to Both, Left or Right eye, or Main Display only. Combine this with Layers to cull things from your scene that a certain eye shouldn’t see.

Thanks you i have tested and it’s working ^^. I wasn’t in the last version