The file ‘D:/unity/Game/Game_Data/sharedassets1.assets’ is corrupted! Remove it and launch unity again!
[Position out of bounds! 576865 > 576864]
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/Serialize/CacheWrap.cpp Line: 269)
The file '‘D:/unity/Game/Game_Data/sharedassets1.assets’ is corrupted! Remove it and launch unity again!
[Position out of bounds! 576865 > 576864]
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/Serialize/CacheWrap.cpp Line: 276)
- This project has no *.cs and no *.js of the same filename.
- There is no compression applied to the meshes.
- There is no mouselook.cs or mouselook.js in this project.
- This is build using a clean install using latest Unity 4.2.1
There seems to be similar error when using LoadLevelAsync but we do not use Assets.
http://forum.unity3d.com/threads/106047-Using-AssetBundles-as-IAP-Crashing
References: