Hello everyone, I have a problem, I’ve updated to unity 5.2.2 (MAC OS) and now the lights that are using a shadow type are totally switched off, the lights into the scene preview are working, but when I am inside the play mode the lights are off, I don’t know what happened
Are you using Occlusion Culling? There is a bug with that right now causing exactly the issue you describe. Clearing the baked Occlusion Data will restore your shadow rendering light until Unity fixes it. See also Unity 5.2.1p2: Realtime lights not working - Occlusion Problem - Unity Engine - Unity Discussions
thank you so much!!!, that resolved my problem!