Sketcher 3D: a 3D modeling, design, and physics sandbox for Android (and soon iOS)

Having noticed a distinct shortage of 3D modeling apps on both the Android Market and Apple App Store, I decided to develop one.

Sketcher 3D is something between 3D modelling applications like Google SketchUp, Autodesk Maya, 3DS Max, AutoCAD, or Blender, and physics games such as Apparatus or Garry’s Mod (GMod).

Features:

  • create objects to design buildings or spaces
  • move and naturally rotate and scale objects using your device accelerometer
  • import and manipulate OBJ files
  • change object colors, including transparency
  • clone and group objects
  • load scenes (a fancy medieval castle example scene is included!)
  • save your scenes
  • audio and vibration feedback that makes the physics come alive
  • two sample OBJ models included: a BMW and an office building
  • … all with real-time physics

Here is the Android Market link:
https://market.android.com/details?id=com.Doktor3D.Sketcher3D_Pro

I am working on the iOS version at the moment.

Here is the promo video:

Here is a tutorial video series:

Here is the website:

The app will evolve and features will be added people ask for them. If you want anything implemented, please just ask and I will see what I can do. I would love to hear any feedback especially from the Unity community!

Nice concept. However I cannot see how it is “like Google SketchUp, Autodesk Maya, 3DS Max, AutoCAD, or Blender” I don’t see any shape manipulation etc.

It has per-object scaling and rotation. I am thinking about the possibility of vertex-level manipulation.