Skybox not showing in scene, game or simulator

Hello~!

I write to you, wise gurus of the internet, because I am going insane haha.
We are making a game in Unity 6.0 2D Mobile core, and are attempting to add a skybox for a neat background. Unfortunately, it feels impossible to do so, as no matter what we do, it doesn’t show in neither scene, game or simulator window.

Things we have tried:

  • Making new skybox material
  • Drag and drop onto background
  • Select skybox material in Environment under lighting settings
  • Change camera environment background type to SkyBox (we are using Cinemachine, but I don’t remember that affecting the issue)
  • Going from 2D view to 3D
  • Enabling and disabling post-processing
  • Cycling through view styles and gizmo visibility

If any of you have any suggestions or insights, it would be greatly appreciated~!

Our current working theory is that skyboxes simply do not work in 2D mobile core, but that hardly seems right either…

Do you get a skybox when you create a new scene? This will default to “3D”.

I noticed in my 2D project that the camera settings were a little different than I’m used to in 3D and particularly I didn’t get the skybox either. Since this is a 3D object perhaps that is disabled in orthographic camera. Try changing it to perspective for a quick test.

I just tried making a test 3D scene but the same issue occured. I swapped between orthographic and perspective in both scene view and camera settings with no luck.


(In the picture I changed it to my own skybox, but it neither came with one nor worked with a standard one either)