Hello everyone,
I made a particle system to make laser shots for my project. The lasers works fine in Unity 2017.3.1.f1, but there is a problem in Unity 2019 (all version).
The 3D Start Rotation property seems does nothing, or myabe a verry little rotation.
How can I correct this situation ?
I attached the test project with only one particle system made with Unity 2017.3.1.f1.
If someone can help me, it would be great !
Thanks.
4823315–462602–TestLaser_2017 - Original.zip (1.93 MB)
Do you have some screenshots of your setup and code?
No code.
Why screenshots ? I attached an empty project with 1 scene and 1 system particle.
The project works fine in Unity 2017, but when I upgrade to Unity 2019, the problem occured … and when I redowngrade, problem vanished.
This is a bug ? Should I downgrade my complete project from Unity 2019 to Unity 2017 ?
[Edit] I try to downgrade the project into Unity 2017, but my main scene don’t load and crash the editor before loading complete. So I need a working solution in Unity 2019 plz.
Okay, I found the bug, the scale axis Y and Z are inverted from Unity 2017 to Unity 2018/2019, so poblem solved.