hi, i’m developing snake-like action game using unity. finally i’m facing first release and remaining some headaching bugs
i used PlayerPrefs for saving user data. it really works well when i tested on my desktop. but ridiculously it does not work on my iPhone! PlayerPrefs.SetInt, SetFloat or SetString look never applied to data storage. what happened to them? anyone can answer me? T-T
How did you get it to work on iphone , i have the playerprefs setup and all, but it doesn’t seam to want to create the keys in the file and retrieve afterward ,