Hello everybody,
I can’t start to implement In app purchases in the game, I’m filled with errors in the editor
Using Unity version 2020.3.15f2 with In-App Purchasing version 4.1.3. on a mac.
What could I do to fix this to start working on the store?
Thank you for reading
This is the error in the editor at the top:
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess (UnityEngine.SceneManagement.Scene,UnityEditor.Build.Reporting.BuildReport) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:435)```
Followed with this exception:
```OverflowException: Value was either too large or too small for a character.
System.Convert.ToChar (System.Int32 value) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.Purchasing.MiniJSON.Json+Parser.get_PeekChar () (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Common/MiniJSON.cs:335)
UnityEngine.Purchasing.MiniJSON.Json+Parser.EatWhitespace () (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Common/MiniJSON.cs:324)
UnityEngine.Purchasing.MiniJSON.Json+Parser.get_NextToken () (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Common/MiniJSON.cs:363)
UnityEngine.Purchasing.MiniJSON.Json+Parser.ParseValue () (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Common/MiniJSON.cs:212)
UnityEngine.Purchasing.MiniJSON.Json+Parser.Parse (System.String jsonString) (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Common/MiniJSON.cs:132)
UnityEngine.Purchasing.MiniJSON.Json.Deserialize (System.String json) (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Common/MiniJSON.cs:94)
UnityEngine.Purchasing.MiniJson.JsonDecode (System.String json) (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Common/MiniJSON.cs:771)
UnityEngine.Purchasing.StoreConfiguration.Deserialize (System.String json) (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Stores/StoreConfiguration.cs:22)
UnityEngine.Purchasing.StandardPurchasingModule.Instance (UnityEngine.Purchasing.AppStore androidStore) (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Stores/StandardPurchasingModule.cs:123)
UnityEngine.Purchasing.StandardPurchasingModule.Instance () (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Stores/StandardPurchasingModule.cs:103)
UnityEngine.Purchasing.CodelessIAPStoreListener.InitializePurchasing () (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Codeless/CodelessIAPStoreListener.cs:55)
UnityEngine.Purchasing.CodelessIAPStoreListener.CreateCodelessIAPStoreListenerInstance () (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Codeless/CodelessIAPStoreListener.cs:120)
UnityEngine.Purchasing.CodelessIAPStoreListener.InitializeCodelessPurchasingOnLoad () (at Library/PackageCache/com.unity.purchasing@4.1.3/Runtime/Codeless/CodelessIAPStoreListener.cs:49)