I am using Unity 5.4.0b10 and I made a game using it and ported it to android.
It runs fine in my device and in normal condition the sfx works fine.
But if I, say, run a music player in a background, or say, a notification sound plays in the background due to some incoming message, then the sound stops playing in the unity game…and the only way to make it work again is to restart the game.
Any idea why this can be happening?
same problem! did you got solution?
– spark-manYou're right, I got the
– AlienNovarigidbodyshortcut mixed up with it.