I would like to store data values (String) of a game during runtime into Database. I have knowledge of databases but I dont know how to create one and implement into Unity3D. Can someone provide me the links and a step by step procedure of how to do this?
It’s not a specific question. Nobody can help you.
Why just don’t google or look in Youtube for it? There is a lot of videos on Youtube at least! Just check them follow instructions and that is it