strange issue with UI "Image" components turning black in Android and iOS builds...

(Unity version 5.2.1p1 )

The panel is basically ‘empty’ with just a simple fill (color is white) and has a child object of type Text (black).

looks like this:


in windows builds, this does not seem to be an issue.

the panel is as the following:

and this is the material “Title”:

unfortunately, the entire panel becomes black on Android and iOS builds :frowning:

any ideas why? do I just need to put a (very) small white sprite into the source image?

Probably that’s a know bug, which will be fixed in 5.2.1p3.
For now you can assign a sprite to your image, any default sprites will do, just don’t leave it as None.

thanks m8… i’ll submit a report incase. I read that others were seeing this:

seems very similar as I too would on occasion get that strange inverted text…

If you assign any sprite to your image and the problem goes away, I’m pretty sure there is no need to submit any reports as the bug was already fixed. We just have to wait for the patch release.

ya, I just did a couple tests, one with a texture generated in code and another with a PSD file and the issue went away.

Hi, I am facing this issue in 5.3.5f1 with image component. Can anybody tell me the versions of Unity in which this bug doesn’t occur?