Terrain detail mesh sliding on floor instead of bending (video of the problem)

Hello.

I am attempting to add a few detail meshes made by me. I need them to be affected by wind (same as grass). The problem is that the meshes slide on the ground instead of bending like the grass around the pivot point. In render mode I have Grass selected (because I also need transparency).

Video of the problem: This is a problem that I did not find an answer to on the forums or Google, and I don't have time to wait days for an answer on Unity Answers. I want to... | By Endi | Facebook

Please help.

I'm having the same issue. Did anyone figure this out?

2 Answers

2

The tree creator will ensure the wind effect.

You did NOT read the question... I know how to use the tree creator, but I don't want trees. I want to add my own meshes.

I need bushes and other large plants.

Video of the problem: https://www.facebook.com/video.php?v=961222120563773&pnref=story

The answer is over here:

Need to paint the vertices alpha.