We are trying to build our application for the UWP. There are a huge amount of missing and incompatible bits of API with the .Net Standard/mono system, so we are looking to use il2cpp
The issue is the build does not complete, even after 12+ hours.
Are there any tips or directions we can move to start to resolve these build issues?
I’m a bit hesitant to upload our entire codebase to Unity, I guess I will play around and see if we can find some kind of repro case but that could be really hard to track down
This is a separate issue - the build literally never completes.
I managed to get a repro case. It is the Leap Motion plugin, please check bug 1004743
in 2018.1 this causes il2cpp builds to fail on windows standalone so it is a pain there too. I have got in touch with the leap motion team about this issue too.