Tutorial for Starting 2D

Hello, I havea 2D game idea in mind but I cant find the right 2D game development tutorial. I was doing the Unity essentials, but I found it too scattered and it dives into many different things that I am not interested in for the time. Does anyone know a 2D tutorial for beginners, I have good experience programming with C and oop with Java but I never did C# and game development.
The game I want to create is a phone game.


i started with this one and i recommend it to everyone! he makes some programming errors but since you have experience you should be able to catch them. if not then check the comments they are useful!

Is this for phone games?
Because I am interested in making a game for phones/ipads

Unity always runs as a 3D environment. The 2D view can be obtained on 3D objects with orthographic camera, or if you want it to look like old games you replace the Mesh component with Sprite and the physical elements with their 2D equivalents (e.g. Rigidbody to Rigidbody2D).

In conclusion, no matter what model you choose, it runs on the same engine. At this point, I’d be more concerned with learning the basics of the editor, the inspector, components, and scripting in C#.

Most of the work is defining an idea with primitive 2D and 3D shapes anyway. Never waste time on the visual part if you haven’t prepared the main part of the game yet.

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