Hi, I a tutorial blog where I cover certain topics in Unity, such as procedurally generated content or how to create an asset or tool.
I have a complete them part series here on how to create a simple Zelda Style life system using Unity GUI system. Each post (one part per post) covers one specific area of the asset. Each part is broken down in to easy to follow and digestible steps.
If you like it, like, share it and leave a comment.
If you have any comments or suggestions, leave one on the blog or post a comment here. ![]()
Here is the link to the tutorial (Part 1)
I will leave links to each separate part below as well. ![]()
Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8
Part 9
Part 10




