UGUI Blurred UI Image for ALL render pipelines and canvas types (overlay, camera, world)

@unity_mtga33YB3fa05w : Sorry about the thread mixup. Here is the reply to your request .

Here are some things you could try (usually these should be done automatically upon import):

  1. Try to force a re-import of the HDRP assets:

  2. Force adding the HDRP shader:

Can you then please check if the proper shader is in your project settings list:

  1. Please also check if the blur strengh is > 0 (if it’s 0 then blur is disabled to save performancee):

If none of the above succeed then please contact me under office@kamgam.com. I’d love to take a look at your project. Oh and if you can please let me know what exact Unity version you are using.

Are you using Camera Stacking? Like this:

Thank you