UnityLoader.js:946 run() called, but dependencies remain, so not running
printErr @ UnityLoader.js:946
UnityLoader.js:946 pre-main prep time: 84 ms
printErr @ UnityLoader.js:946
UnityLoader.js:946 writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!
printErr @ UnityLoader.js:946
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 PlayerConnection initialized from (debug = 0)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 PlayerConnection disabled - listening mode not supported
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 Initialize engine version: 5.6.0b4 (f8c731df0021)
UnityLoader.js:945 Creating WebGL 1.0 context.
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 Renderer: WebKit WebGL
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 Vendor: WebKit
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 Version: OpenGL ES 2.0 (WebGL 1.0 (OpenGL ES 2.0 Chromium))
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 GLES: 2
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 ANGLE_instanced_arrays GL_ANGLE_instanced_arrays EXT_blend_minmax GL_EXT_blend_minmax EXT_disjoint_timer_query GL_EXT_disjoint_timer_query EXT_frag_depth GL_EXT_frag_depth EXT_shader_texture_lod GL_EXT_shader_texture_lod EXT_sRGB GL_EXT_sRGB EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic WEBKIT_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic OES_element_index_uint GL_OES_element_index_uint OES_standard_derivatives GL_OES_standard_derivatives OES_texture_float GL_OES_texture_float OES_texture_float_linear GL_OES_texture_float_linear OES_texture_half_float GL_OES_texture_half_float OES_texture_half_float_linear GL_OES_texture_half_float_linear OES_vertex_array_object GL_OES_vertex_array_object WEBGL_compressed_texture_etc1 GL_WEBGL_compressed_texture_etc1 WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 _WEBGL_debug_shaders WEBGL_depth_texture GL_WEBGL_depth_texture WEBKIT_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_texture WEBGL_draw_buffers GL_WEBGL_draw_buffers WEBGL_lose_context GL_WEBGL_lose_context WEBKIT_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 OPENGL LOG: Creating OpenGL ES 2.0 graphics device ; Context level <OpenGL ES 2.0> ; Context handle 1
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 WARNING: Shader
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 Unsupported: ‘Hidden/VR/BlitCopyFromTexArray’ - Pass ‘’ has no vertex shader
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 WARNING: Shader
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 Unsupported: ‘Hidden/VR/BlitCopyFromTexArray’ - Setting to default shader.
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 UnloadTime: 44.805000 ms
(unknown) plugin version : 0.0.8
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:5855 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:5855 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:5855 warning: 3 FS.syncfs operations in flight at once, probably just doing extra work
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:5855 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 starting www download: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/mainmenu
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 starting www download: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/fonts
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 loading from cache: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/fonts
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 starting www download: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/sfx
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 loading from cache: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/mainmenu
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 loading from cache: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/sfx
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 starting www download: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/textures
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:5855 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 loading from cache: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/textures
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 starting www download: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/ui
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 loading from cache: http://localhost/dev/StreetRacerTakedownBeta/AssetBundles/WebGL/ui
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8521 The file ‘archive:/BuildPlayer-MainMenu/BuildPlayer-MainMenu’ is corrupted! Remove it and launch unity again!
[Position out of bounds!]
Stacktrace is not supported on this platform.
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Serialize/SerializationCaching/CachedReader.cpp Line: 214)
_JS_Log_Dump @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8521
__ZL20InternalErrorConsolePKcz @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3413643
__Z40DebugStringToFilePostprocessedStacktraceRK21DebugStringToFileData @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1372990
__Z17DebugStringToFileRK21DebugStringToFileData @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1781986
__Z17DebugStringToFilePKciS0_i15LogMessageFlagsiiPFvRK11CppLogEntryE @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3311827
__ZN12CachedReader16OutOfBoundsErrorEjj @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1664453
__ZN12CachedReader15UpdateReadCacheEPvj @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2148208
__ZL4WalkRK16TypeTreeIteratorR12CachedReaderPxb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2111571
__ZL4WalkRK16TypeTreeIteratorR12CachedReaderPxb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2111550
__ZL4WalkRK16TypeTreeIteratorR12CachedReaderPxb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2111550
__ZL4WalkRK16TypeTreeIteratorR12CachedReaderPxb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2111550
__ZN14SafeBinaryRead13BeginTransferEPKcS1_PPFbPvRS_Eb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:820031
_ZN13InitialModule8TransferI14SafeBinaryReadEEvRT @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:984781
_ZN14ParticleSystem8TransferI14SafeBinaryReadEEvRT @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:927772
__ZN14ParticleSystem23VirtualRedirectTransferER14SafeBinaryRead @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3297294
__ZN14SerializedFile10ReadObjectEx18ObjectCreationModebPPK8TypeTreePbR6Object @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1377324
__ZN17PersistentManager26LoadFileCompletelyThreadedERKN4core12basic_stringIcNS0_20StringStorageDefaultIcEEEEPxPiibR12LoadProgress @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1139362
__ZN18LoadSceneOperation7PerformEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:701854
__ZN14PreloadManager22ProcessSingleOperationEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2756973
__ZN14PreloadManager26UpdatePreloadingSingleStepENS_21UpdatePreloadingFlagsEi @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1898469
__ZN14PreloadManager16UpdatePreloadingEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2271208
__ZZ23InitPlayerLoopCallbacksvEN33EarlyUpdateUpdatePreloadingstruct7ForwardEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3352748
__Z10PlayerLoopv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1184000
__ZL8MainLoopv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2673911
dynCall_v @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3580883
dynCall @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:317
browserIterationFunc @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2075
runIter @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2177
Browser_mainLoop_runner @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2113
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8521 The file ‘archive:/BuildPlayer-MainMenu/BuildPlayer-MainMenu’ is corrupted! Remove it and launch unity again!
[Position out of bounds!]
Stacktrace is not supported on this platform.
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Serialize/SerializationCaching/CachedReader.cpp Line: 220)
_JS_Log_Dump @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8521
__ZL20InternalErrorConsolePKcz @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3413643
__Z40DebugStringToFilePostprocessedStacktraceRK21DebugStringToFileData @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1372990
__Z17DebugStringToFileRK21DebugStringToFileData @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1781986
__Z17DebugStringToFilePKciS0_i15LogMessageFlagsiiPFvRK11CppLogEntryE @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3311827
__ZN12CachedReader16OutOfBoundsErrorEjj @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1664481
__ZN12CachedReader15UpdateReadCacheEPvj @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2148208
__ZL4WalkRK16TypeTreeIteratorR12CachedReaderPxb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2111571
__ZL4WalkRK16TypeTreeIteratorR12CachedReaderPxb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2111550
__ZL4WalkRK16TypeTreeIteratorR12CachedReaderPxb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2111550
__ZL4WalkRK16TypeTreeIteratorR12CachedReaderPxb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2111550
__ZN14SafeBinaryRead13BeginTransferEPKcS1_PPFbPvRS_Eb @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:820031
_ZN13InitialModule8TransferI14SafeBinaryReadEEvRT @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:984781
_ZN14ParticleSystem8TransferI14SafeBinaryReadEEvRT @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:927772
__ZN14ParticleSystem23VirtualRedirectTransferER14SafeBinaryRead @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3297294
__ZN14SerializedFile10ReadObjectEx18ObjectCreationModebPPK8TypeTreePbR6Object @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1377324
__ZN17PersistentManager26LoadFileCompletelyThreadedERKN4core12basic_stringIcNS0_20StringStorageDefaultIcEEEEPxPiibR12LoadProgress @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1139362
__ZN18LoadSceneOperation7PerformEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:701854
__ZN14PreloadManager22ProcessSingleOperationEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2756973
__ZN14PreloadManager26UpdatePreloadingSingleStepENS_21UpdatePreloadingFlagsEi @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1898469
__ZN14PreloadManager16UpdatePreloadingEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2271208
__ZZ23InitPlayerLoopCallbacksvEN33EarlyUpdateUpdatePreloadingstruct7ForwardEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3352748
__Z10PlayerLoopv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1184000
__ZL8MainLoopv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2673911
dynCall_v @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3580883
dynCall @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:317
browserIterationFunc @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2075
runIter @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2177
Browser_mainLoop_runner @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2113
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8521 Mismatched serialization in the builtin class ‘ParticleSystem’. (Read -134212092 bytes but expected 2252 bytes)
Stacktrace is not supported on this platform.
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Serialize/SerializedFile.cpp Line: 1819)
_JS_Log_Dump @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8521
__ZL20InternalErrorConsolePKcz @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3413643
__Z40DebugStringToFilePostprocessedStacktraceRK21DebugStringToFileData @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1372990
__Z17DebugStringToFileRK21DebugStringToFileData @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1781986
__Z17DebugStringToFilePKciS0_i15LogMessageFlagsiiPFvRK11CppLogEntryE @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3311827
__ZL23OutOfBoundsReadingErroriiiR6Object @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1786019
__ZN14SerializedFile10ReadObjectEx18ObjectCreationModebPPK8TypeTreePbR6Object @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1377327
__ZN17PersistentManager26LoadFileCompletelyThreadedERKN4core12basic_stringIcNS0_20StringStorageDefaultIcEEEEPxPiibR12LoadProgress @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1139362
__ZN18LoadSceneOperation7PerformEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:701854
__ZN14PreloadManager22ProcessSingleOperationEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2756973
__ZN14PreloadManager26UpdatePreloadingSingleStepENS_21UpdatePreloadingFlagsEi @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1898469
__ZN14PreloadManager16UpdatePreloadingEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2271208
__ZZ23InitPlayerLoopCallbacksvEN33EarlyUpdateUpdatePreloadingstruct7ForwardEv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3352748
__Z10PlayerLoopv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:1184000
__ZL8MainLoopv @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:2673911
dynCall_v @ blob:http://localhost/d14fc1e2-d718-4938-9823-81fa5d2960e4:3580883
dynCall @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:317
browserIterationFunc @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2075
runIter @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2177
Browser_mainLoop_runner @ blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:2113
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:5855 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 UnloadTime: 78.380005 ms
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 Unloading 4 Unused Serialized files (Serialized files now loaded: 7)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:5855 warning: 3 FS.syncfs operations in flight at once, probably just doing extra work
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 System memory in use before: 10.3 MB.
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 System memory in use after: 10.0 MB.
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528
Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 729.
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 Total: 56.370003 ms (FindLiveObjects: 1.075000 ms CreateObjectMapping: 2.590000 ms MarkObjects: 40.035000 ms DeleteObjects: 12.410000 ms)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
blob:http://localhost/145efd3c-88ec-4d34-93f3-755f9d68515f:8528 InvalidOperationException: This method cannot be used on a streamed scene AssetBundle.
at UnityEngine.AssetBundle.LoadAssetAsync_Internal (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAssetAsync (System.String name, System.Type type) [0x00000] in :0
at AssetBundles.AssetBundleLoadAssetOperationFull.Update () [0x00000] in :0
at AssetBundles.AssetBundleManager.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)