I was making a racing game in unity 4.5 and has upgraded to the latest version. Since then I am facing issues with the wheel collider. I tweaked around with the values for a couple of days and have somthing that’s somewhat ok.
The issue I am facing now is that when applying motor torque there is a lot of wheel burn-out. And on collision there is a lot of forcing acting on the body(even on slight impact the body spins out of control).
Any help is welcome. Thanks again!