Unity 6 Input system 1.11.2 function not found



As you can see in the screenshots the error states unable to find OnMove and the debug lines show it does have it.
Can someone please help me understand what this is about as I am completely stumped.

Well, the compiler thinks otherwise, so check your work over.

Like most people here, I am not looking at photographs of walls of code when we have the code formatting buttons above in this little box.

Learn to use the code formatting button to post code here, and then focus your code posting to what is necessary, such as by posting:

  • here is the code where I declared variable X and it’s type name is Y
  • here is the code where I try to use X and it says “Can’t find X”

More-generally, you can fix your own typing mistakes. Here’s how:

The complete error message contains everything you need to know to fix the error yourself.

The important parts of the error message are:

  • the description of the error itself (google this; you are NEVER the first one!)
  • the file it occurred in (critical!)
  • the line number and character position (the two numbers in parentheses)
  • also possibly useful is the stack trace (all the lines of text in the lower console window)

Always start with the FIRST error in the console window, as sometimes that error causes or compounds some or all of the subsequent errors. Often the error will be immediately prior to the indicated line, so make sure to check there as well.

Look in the documentation. Every API you attempt to use is probably documented somewhere. Are you using it correctly? Are you spelling it correctly? Are you structuring the syntax correctly? Look for examples!

All of that information is in the actual error message and you must pay attention to it. Learn how to identify it instantly so you don’t have to stop your progress and fiddle around with the forum.

Remember: NOBODY here memorizes error codes. That’s not a thing. The error code is absolutely the least useful part of the error. It serves no purpose at all. Forget the error code. Put it out of your mind.

Thanks for the hints.
This is part of the input system where the Controls.cs is generated from the Input Actions Save Asset with the generate C# class flag set.
I have confirmed that the Controls.cs does contain the reference to OnMove as being a callback.
I have also confirmed the InputReader.cs does implement the OnMove function, generated via Ctrl .
on Controls.IPlayerActions and that I get a log entry for not implemented function generated when run
together with OnMove not found error.

I cannot see anything in the console that shows me where the error is.

I recoded all the parts and now it is working so I must have missed something first time.