Unity Burst Compiler Error

I’m trying to learn Unity coding but every time I open up my projects I get these two error messages in the debug menu.

Burst internal compiler error:

Burst.Compiler.IL.Aot.AotLinkerException: Error while executing command: “C:\Users\436owp12\The Best Game Ever\Library\PackageCache\com.unity.burst@1.8.12.Runtime\burst-lld-16-hostwin” -flavor link /dll /DEBUG /pdb:“C:\Users\436owp12\The Best Game Ever\Temp\Burst\burst-aotqmz0i1un.bo9\5357c84e78d3b65f685078b0e7c25481.pdb” /noentry /nodefaultlib /out:“C:\Users\436owp12\The Best Game Ever\Temp\Burst\burst-aotqmz0i1un.bo9\5357c84e78d3b65f685078b0e7c25481.dll” "C:\Users\436owp12\The Best Game

and

Error while executing command: “C:\Users\436owp12\The Best Game Ever\Library\PackageCache\com.unity.burst@1.8.12.Runtime\burst-lld-16-hostwin” -flavor link /dll /DEBUG /pdb:“C:\Users\436owp12\The Best Game Ever\Temp\Burst\burst-aotqmz0i1un.bo9\5357c84e78d3b65f685078b0e7c25481.pdb” /noentry /nodefaultlib /out:“C:\Users\436owp12\The Best Game Ever\Temp\Burst\burst-aotqmz0i1un.bo9\5357c84e78d3b65f685078b0e7c25481.dll” “C:\Users\436owp12\The Best Game Ever\Library\PackageCache\com.unity.burst@1.8.12\.Runtime\libs\burstRTL_w64.lib” /threads:1 /threads:1 “C:\Users\436owp12\The Best Game Ever\Temp\Burst\burst-aotkw1tnskt.ffk\lib_burst_generated_part_a185c62eba2497c95197140e5282b27a.obj” “C:\Users\436owp12\The Best Game Ever\Temp\Burst\burst-aotqmz0i1un.bo9\lib_burst_generated_part_a185c62eba2497c95197140e5282b27a_globals.obj” “C:\Users\436owp12\The Best Game Ever\Temp\Burst\burst-aotqmz0i1un.bo9\lib_burst_generated_part_a185c62eba2497c95197140e5282b27a_merged.obj” /threads:1 /threads:1

While compiling job:

Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.SpriteShapeGenerator&, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)

Are you able to share the full editor log file? It might have more information which will help us understand the error. See this documentation to find the editor log file location: https://docs.unity3d.com/Manual/LogFiles.html