Unity continuously crashing after importing an asset

Hello, so yesterday I downloaded and imported a nice ruins asset from unity, but it crashed. I tried re-opening unity hub and loading it again, crash. It is doing it even now!
Thank you for your time and patience.

Here is the Editor.log:
Unity Editor version: 2023.1.0f1 (a008fa768e6c)
Branch: 2023.1/staging
Build type: Release
Batch mode: NO
macOS version: Version 12.4 (Build 21F79)
Darwin version: 21.5.0
Architecture: x86_64
Running under Rosetta: NO
Available memory: 65536 MB
[Licensing::Module] Trying to connect to existing licensing client channel…
[Licensing::IpcConnector] Successfully connected to the License Client on channel: “LicenseClient-zachyboy”
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.14.1+d093dab
Session Id: a53fa9d64a0848f7bee17ac595daca9e
Correlation Id: 3412397e66e66865bb845bc67b387057
External correlation Id: 6578073874530641201
Machine Id: 4/tV63sbQkHs/TDrndSDsr3FklM=
[Licensing::Module] Successfully connected to LicensingClient on channel: “LicenseClient-zachyboy” (connect: 0.00s, validation: 0.01s, handshake: 0.46s)
[Licensing::IpcConnector] Successfully connected to the License Notification on channel: “LicenseClient-zachyboy-notifications”
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated the access token 9nHkWPOm4K…
[Licensing::Client] Successfully updated license
[Licensing::Client] Successfully resolved entitlements
[Licensing::Module] Serial number assigned to: “F4-MTHM-CWKF-AAFE-X5YW-XXXX”
Pro License: NO
Launching external process: /Applications/Unity/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager

COMMAND LINE ARGUMENTS:
/Applications/Unity/Unity.app/Contents/MacOS/Unity
-projectpath
/Users/zachyboy/Fuel Rogue
-useHub
-hubIPC
-cloudEnvironment
production
-licensingIpc
LicenseClient-zachyboy
-hubSessionId
36f86436-2c56-4379-bb07-f81393ced6f6
-accessToken
9nHkWPOm4KPKWjGmfvW1e-erx_FOaFw21fz78J3km84002f
Successfully changed project path to: /Users/zachyboy/Fuel Rogue
/Users/zachyboy/Fuel Rogue
[UnityMemory] Configuration Parameters - Can be set up in boot.config
“memorysetup-bucket-allocator-granularity=16”
“memorysetup-bucket-allocator-bucket-count=8”
“memorysetup-bucket-allocator-block-size=33554432”
“memorysetup-bucket-allocator-block-count=8”
“memorysetup-main-allocator-block-size=16777216”
“memorysetup-thread-allocator-block-size=16777216”
“memorysetup-gfx-main-allocator-block-size=16777216”
“memorysetup-gfx-thread-allocator-block-size=16777216”
“memorysetup-cache-allocator-block-size=4194304”
“memorysetup-typetree-allocator-block-size=2097152”
“memorysetup-profiler-bucket-allocator-granularity=16”
“memorysetup-profiler-bucket-allocator-bucket-count=8”
“memorysetup-profiler-bucket-allocator-block-size=33554432”
“memorysetup-profiler-bucket-allocator-block-count=8”
“memorysetup-profiler-allocator-block-size=16777216”
“memorysetup-profiler-editor-allocator-block-size=1048576”
“memorysetup-temp-allocator-size-main=16777216”
“memorysetup-job-temp-allocator-block-size=2097152”
“memorysetup-job-temp-allocator-block-size-background=1048576”
“memorysetup-job-temp-allocator-reduction-small-platforms=262144”
“memorysetup-allocator-temp-initial-block-size-main=262144”
“memorysetup-allocator-temp-initial-block-size-worker=262144”
“memorysetup-temp-allocator-size-background-worker=32768”
“memorysetup-temp-allocator-size-job-worker=262144”
“memorysetup-temp-allocator-size-preload-manager=33554432”
“memorysetup-temp-allocator-size-nav-mesh-worker=65536”
“memorysetup-temp-allocator-size-audio-worker=65536”
“memorysetup-temp-allocator-size-cloud-worker=32768”
“memorysetup-temp-allocator-size-gi-baking-worker=262144”
“memorysetup-temp-allocator-size-gfx=262144”
Player connection [4663997952] Host “[IP] 192.168.254.165 [Port] 55504 [Flags] 2 [Guid] 657765511 [EditorId] 657765511 [Version] 1048832 [Id] OSXEditor(0,Zachs-iMac.domain_not_set.invalid) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor” joined multi-casting on [225.0.0.222:54997]…

Player connection [4663997952] Host “[IP] 192.168.254.165 [Port] 55504 [Flags] 2 [Guid] 657765511 [EditorId] 657765511 [Version] 1048832 [Id] OSXEditor(0,Zachs-iMac.domain_not_set.invalid) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor” joined alternative multi-casting on [225.0.0.222:34997]…

[Package Manager] Connected to IPC stream “Upm-5641” after 0.2 seconds.
Library Redirect Path: Library/[Licensing::Client] Successfully resolved entitlements
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 63 packages:
Packages from [https://packages.unity.com]:
com.unity.cinemachine@2.9.7 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.cinemachine@2.9.7)
com.unity.collab-proxy@2.1.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.collab-proxy@2.1.0)
com.unity.ide.rider@3.0.22 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.ide.rider@3.0.22)
com.unity.ide.visualstudio@2.0.18 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.ide.visualstudio@2.0.18)
com.unity.ide.vscode@1.2.4 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.ide.vscode@1.2.4)
com.unity.postprocessing@3.3.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.postprocessing@3.3.0)
com.unity.test-framework@1.3.5 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.test-framework@1.3.5)
com.unity.textmeshpro@3.0.6 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.textmeshpro@3.0.6)
com.unity.timeline@1.8.2 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.timeline@1.8.2)
com.unity.toonshader@0.9.5-preview (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.toonshader@0.9.5-preview)
com.unity.visualscripting@1.8.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.visualscripting@1.8.0)
com.unity.film-internal-utilities@0.18.4-preview (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.film-internal-utilities@0.18.4-preview)
com.unity.ext.nunit@2.0.3 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.ext.nunit@2.0.3)
com.unity.searcher@4.9.2 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.searcher@4.9.2)
com.unity.mathematics@1.2.6 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.mathematics@1.2.6)
com.unity.burst@1.8.4 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.burst@1.8.4)
com.unity.collections@1.4.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.collections@1.4.0)
com.unity.editorcoroutines@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.editorcoroutines@1.0.0)
com.unity.performance.profile-analyzer@1.2.2 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.performance.profile-analyzer@1.2.2)
com.unity.testtools.codecoverage@1.2.4 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.testtools.codecoverage@1.2.4)
com.unity.nuget.mono-cecil@1.11.4 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.nuget.mono-cecil@1.11.4)
com.unity.settings-manager@2.0.1 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.settings-manager@2.0.1)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.2d.sprite@1.0.0)
com.unity.feature.development@1.0.2 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.feature.development@1.0.2)
com.unity.render-pipelines.high-definition@15.0.6 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.render-pipelines.high-definition@15.0.6)
com.unity.render-pipelines.universal@15.0.6 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.render-pipelines.universal@15.0.6)
com.unity.shadergraph@15.0.6 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.shadergraph@15.0.6)
com.unity.ugui@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.ugui@1.0.0)
com.unity.modules.ai@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.ai@1.0.0)
com.unity.modules.androidjni@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.androidjni@1.0.0)
com.unity.modules.animation@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.animation@1.0.0)
com.unity.modules.assetbundle@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.assetbundle@1.0.0)
com.unity.modules.audio@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.audio@1.0.0)
com.unity.modules.cloth@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.cloth@1.0.0)
com.unity.modules.director@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.director@1.0.0)
com.unity.modules.imageconversion@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.imageconversion@1.0.0)
com.unity.modules.imgui@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.imgui@1.0.0)
com.unity.modules.jsonserialize@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.jsonserialize@1.0.0)
com.unity.modules.particlesystem@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.particlesystem@1.0.0)
com.unity.modules.physics@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.physics@1.0.0)
com.unity.modules.physics2d@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.physics2d@1.0.0)
com.unity.modules.screencapture@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.screencapture@1.0.0)
com.unity.modules.terrain@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.terrain@1.0.0)
com.unity.modules.terrainphysics@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.terrainphysics@1.0.0)
com.unity.modules.tilemap@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.tilemap@1.0.0)
com.unity.modules.ui@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.ui@1.0.0)
com.unity.modules.uielements@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.uielements@1.0.0)
com.unity.modules.umbra@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.umbra@1.0.0)
com.unity.modules.unityanalytics@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.unityanalytics@1.0.0)
com.unity.modules.unitywebrequest@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.unitywebrequest@1.0.0)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle@1.0.0)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.unitywebrequestaudio@1.0.0)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.unitywebrequesttexture@1.0.0)
com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.unitywebrequestwww@1.0.0)
com.unity.modules.vehicles@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.vehicles@1.0.0)
com.unity.modules.video@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.video@1.0.0)
com.unity.modules.vr@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.vr@1.0.0)
com.unity.modules.wind@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.wind@1.0.0)
com.unity.modules.xr@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.xr@1.0.0)
com.unity.modules.subsystems@1.0.0 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.modules.subsystems@1.0.0)
com.unity.render-pipelines.core@15.0.6 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.render-pipelines.core@15.0.6)
com.unity.visualeffectgraph@15.0.6 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.visualeffectgraph@15.0.6)
com.unity.render-pipelines.high-definition-config@15.0.6 (location: /Users/zachyboy/Fuel Rogue/Library/PackageCache/com.unity.render-pipelines.high-definition-config@15.0.6)
[Package Manager] com.unity.ide.vscode is deprecated: Visual Studio Code package is not supported anymore. You can continue to use it, but we won’t provide any update anymore.
Platform WebGLSupport has only one supported graphics device type (OpenGL ES 3)
[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.08 seconds
Refreshing native plugins compatible for Editor in 4.06 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2023.1.0f1 (a008fa768e6c)
[Subsystems] Discovering subsystems at path /Applications/Unity/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/zachyboy/Fuel Rogue/Assets
GfxDevice: creating device client; threaded=1; jobified=0
iMac preferred device: AMD Radeon Pro 5300 (high power)
Metal devices available: 1
0: AMD Radeon Pro 5300 (high power)
Using device AMD Radeon Pro 5300 (high power)
Initializing Metal device caps: AMD Radeon Pro 5300
[Licensing::Client] Successfully resolved entitlements
Initialize mono
Mono path[0] = ‘/Applications/Unity/Unity.app/Contents/Managed’
Mono path[1] = ‘/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos’
Mono config path = ‘/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56641
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
icall.c:1842:
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Registering precompiled unity dll’s …
Register platform support module: /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000708 seconds.

  • Loaded All Assemblies, in 0.347 seconds
    Native extension for OSXStandalone target not found
    Mono: successfully reloaded assembly
    icall.c:1842:
    icall.c:1842:
  • Finished resetting the current domain, in 0.343 seconds
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    ExecutionOrderSort2 (0ms)
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    [Licensing::Client] Successfully resolved entitlements
    Application.AssetDatabase Initial Refresh Start
    [40m[32minfo[39m[22m[49m: Microsoft.Hosting.Lifetime[14]
    Now listening on: http://unix:/tmp/ilpp.sock-95e791dd751cb9a98288877c71a831cf
    [40m[32minfo[39m[22m[49m: Microsoft.Hosting.Lifetime[0]
    Application started. Press Ctrl+C to shut down.
    [40m[32minfo[39m[22m[49m: Microsoft.Hosting.Lifetime[0]
    Hosting environment: Production
    [40m[32minfo[39m[22m[49m: Microsoft.Hosting.Lifetime[0]
    Content root path: /Users/zachyboy/Fuel Rogue/
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    Executing endpoint ‘gRPC - /UnityILPP.PostProcessing/Ping’
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    ResolveRequiredComponents (14ms)
    FinalizeReload (2674ms)
    ReleaseScriptCaches (0ms)
    RebuildScriptCaches (0ms)
    SetupLoadedEditorAssemblies (2335ms)
    LogAssemblyErrors (0ms)
    InitializePlatformSupportModulesInManaged (5ms)
    SetLoadedEditorAssemblies (5ms)
    BeforeProcessingInitializeOnLoad (87ms)
    ProcessInitializeOnLoadAttributes (2177ms)
    ProcessInitializeOnLoadMethodAttributes (61ms)
    AfterProcessingInitializeOnLoad (1ms)
    EditorAssembliesLoaded (0ms)
    ExecutionOrderSort2 (0ms)
    AwakeInstancesAfterBackupRestoration (4ms)
    Start importing Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_60.png using Guid(404fa8def46b1c447817e1ebdaa7144e) Obtained 44 stack frames.
    #0 0x0000010bea9070 in EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat(BuildTargetPlatformGroup) const
    #1 0x0000010afd440e in DoesDefaultTextureCompressionAllowRGTC(BuildTargetPlatform)
    #2 0x0000010af313b8 in IsSupportedTextureFormat(TextureFormat, BuildTargetPlatform)
    #3 0x0000010af34521 in RecommendedFormatsFromTextureTypeAndPlatform(TextureImporterTextureType, BuildTargetPlatform)
    #4 0x0000010bf5513b in TextureImporter::UpdatePlatformSettingsOnReadingPre2018_2Data()
    #5 0x0000010bf5de63 in void TextureImporter::Transfer(YAMLRead&)
    #6 0x0000010bf5d8c9 in void YAMLRead::Transfer(TextureImporter&, char const*, TransferMetaFlags, bool)
    #7 0x0000010bf56088 in TextureImporter::VirtualRedirectTransfer(YAMLRead&)
    #8 0x0000010ae52ba2 in AssetImporter::ReadImportSettings(dynamic_array<unsigned char, 0ul> const&, core::basic_string<char, core::StringStorageDefault > const&)
    #9 0x0000010ae520fc in AssetImporter::ApplyImportSettings(core::basic_string<char, core::StringStorageDefault > const&, core::basic_string<char, core::StringStorageDefault > const&)
    #10 0x0000010b67cc68 in FindOrProduceImporter(AssetDatabase::AssetImporterSelection const&, core::string_with_label<1, char> const&, UnityGUID const&, core::basic_string<char, core::StringStorageDefault > const&, core::basic_string<char, core::StringStorageDefault > const&)
    #11 0x0000010b66844f in ImportToObjects(core::basic_string<char, core::StringStorageDefault > const&, core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hashAssetDatabase::ImporterID, std::__1::equal_toAssetDatabase::ImporterID > const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*)
    #12 0x0000010b6676e4 in ImportAsset(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hashAssetDatabase::ImporterID, std::__1::equal_toAssetDatabase::ImporterID > const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*)
    #13 0x0000010c340726 in ImportAssetWithAutoReleasePool(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hashAssetDatabase::ImporterID, std::__1::equal_toAssetDatabase::ImporterID > const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*)
    #14 0x0000010b695ef6 in AssetImportWorker::Import(AssetResolver&, ImportAssetInputs const&, WorkerImportResponse&, IImportProgress*, bool*)
    #15 0x0000010b6df0bd in AssetImportManager::ImportInProcess(AssetResolver&, ArtifactKey const&, AssetImportParameters const&, AssetDatabase::ArtifactID&, IImportProgress*, core::hash_set<core::basic_string<char, core::StringStorageDefault >, core::hash<core::basic_string<char, core::StringStorageDefault > >, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault > > >&, CrashedAssetImportsDatabase&)
    #16 0x0000010b6dcee6 in AssetImportManager::Import(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hashAssetDatabase::ImporterID, std::__1::equal_toAssetDatabase::ImporterID > const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolver&, CategorizedAssets&, IImportProgress*, core::hash_set<UnityGUID, core::hash, std::__1::equal_to > const&, ImportedAssetsReloadList*, core::hash_set<core::basic_string<char, core::StringStorageDefault >, core::hash<core::basic_string<char, core::StringStorageDefault > >, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault > > >&, CrashedAssetImportsDatabase&, OnDemandScheduler&, bool)
    #17 0x0000010b6ef4b7 in RefreshInternalV2(AssetDatabase::UpdateAssetOptions, ScanFilter const&, InternalRefreshFlagsV2)
    #18 0x0000010b6c8819 in StopAssetImportingV2Internal(AssetDatabase::UpdateAssetOptions, InternalRefreshFlagsV2, ScanFilter const*, char const*)
    #19 0x0000010b6cacdf in InitialRefreshV2(bool, bool)
    #20 0x0000010ae2b493 in Application::InitializeProject()
    #21 0x0000010c308f2b in -[EditorApplication applicationDidFinishLaunching:]
    #22 0x007ff807ce675c in CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER
    #23 0x007ff807d83b52 in ___CFXRegistrationPost_block_invoke
    #24 0x007ff807d83ad0 in _CFXRegistrationPost
    #25 0x007ff807cb8398 in _CFXNotificationPost
    #26 0x007ff808afc80e in -[NSNotificationCenter postNotificationName:hushed:bject:userInfo:]
    #27 0x007ff80a736aae in -[NSApplication _postDidFinishNotification]
    #28 0x007ff80a7367fc in -[NSApplication _sendFinishLaunchingNotification]
    #29 0x007ff80a7343cc in -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:]
    #30 0x007ff80a734020 in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:]
    #31 0x007ff808b27734 in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:]
    #32 0x007ff808b275a6 in _NSAppleEventManagerGenericHandler
    #33 0x007ff80e3a93f0 in _AppleEventsCheckInAppWithBlock
    #34 0x007ff80e3a8c5a in _AppleEventsCheckInAppWithBlock
    #35 0x007ff80e3a238f in aeProcessAppleEvent
    #36 0x007ff8109a7ce2 in AEProcessAppleEvent
    #37 0x007ff80a72e652 in _DPSNextEvent
    #38 0x007ff80a72c8ba in -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:]
    #39 0x007ff80a71ef69 in -[NSApplication run]
    #40 0x007ff80a6f2ee7 in NSApplicationMain
    #41 0x0000010c32523a in EditorMain(int, char const**)
    #42 0x0000010c325569 in main
    #43 0x00000115f7451e in (Unknown)
    Launching bug reporter
    Attribute Qt::AA_EnableHighDpiScaling must be set before QCoreApplication is created.
    [Unity Package Manager (Upm)]
    Application terminated due to HTTP connection being closed on the other end:
    Error: write EPIPE
    at afterWriteDispatched (node:internal/stream_base_commons:160:15)
    at writeGeneric (node:internal/stream_base_commons:151:3)
    at Socket._writeGeneric (node:net:905:11)
    at Socket._write (node:net:917:8)
    at writeOrBuffer (node:internal/streams/writable:391:12)
    at _write (node:internal/streams/writable:332:10)
    at Socket.Writable.write (node:internal/streams/writable:336:10)
    at module2.exports.log (/Applications/Unity/Unity.app/Contents/Resources/PackageManager/Server/server/app.js:27:3563)
    at module2.exports.TransportStream._write (/Applications/Unity/Unity.app/Contents/Resources/PackageManager/Server/server/app.js:27:1541)
    at doWrite (/Applications/Unity/Unity.app/Contents/Resources/PackageManager/Server/server/app.js:26:45777)
    [40m[32minfo[39m[22m[49m: Microsoft.Hosting.Lifetime[0]
    Application is shutting down…
    [40m[32minfo[39m[22m[49m: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
    ALC ILPP context 1 is unloading