Hi there,
I have an iOS App which embeds a Unity App. This works ok using the Appcontroller. But my problem is, that as soon as I add Unity EAGL View my View zit captures all touches and no other native GUI Element receives touches anymore.
Any ideas?
Thanks
Joerg
Hi, did you find a solution to this?
– mohydineNameI'm having the same issue! I've tried hiding AppController's view and CAEAGLLayer and loads of other things, including preventing Repaint, but I can't get interaction with the rest of my app once UnityInitApplication is called.
– CloovDev