Unity embed in iOS application( own ViewController)

Hi there,

I have an iOS App which embeds a Unity App. This works ok using the Appcontroller. But my problem is, that as soon as I add Unity EAGL View my View zit captures all touches and no other native GUI Element receives touches anymore.
Any ideas?

Thanks

Joerg

Hi, did you find a solution to this?

I'm having the same issue! I've tried hiding AppController's view and CAEAGLLayer and loads of other things, including preventing Repaint, but I can't get interaction with the rest of my app once UnityInitApplication is called.

3 Answers

3

Did you find a solution for this?

Hi,

Did you find a solution to this?

Hi,

found this here, it was very helpful:

schumi