Unity freezes on white screen

I recently upgraded to Unity 5.6.03f It was working fine for a few weeks until now. Now it won’t go further beyond the project selection screen. All I get is a frozen white screen as soon as the editor opens, like the image attached.

I searched for a fix online so I deleted the library and temp folders and tried to rebuild everything. When that didn’t work I completely deleted and reinstalled unity but still nothing has changed.

How can this be fixed ?

I had this problem too, usually when I wake up my computer from hibernation, but just launching Unity again made the trick :confused:

Anything in the Editor log file?

I had a similar problem last version, I could only solve it via using the latest backup of my project.

tried everything but didn’t work :frowning:

This is the last page of it.

Launched and connected shader compiler UnityShaderCompiler.exe after 1.58 seconds
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.007396 seconds (Nothing changed)
EditorUpdateCheck: Response {updateinterval: ‘3600’} updateurl = interval = 3600
Issue TrimJob to reduce GI Cache size to maximum 10GB at: ‘C:/Users/Win-8/AppData/LocalLow/Unity/Caches/GiCache’
[00:00:02] Enlighten: Precompute started.
TrimDiskCacheJob: Current cache size 148mb
[00:00:02] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000
[00:00:02] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:02] Enlighten: Precompute took 0.101396 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:02] Enlighten: Bake started.
[PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4.
Setting up 4 worker threads for Enlighten.
Thread → id: 2f90 → priority: 1
Thread → id: 2f78 → priority: 1
Thread → id: 21c8 → priority: 1
Thread → id: 16c4 → priority: 1
[00:00:02] Enlighten: Finished 1 Bake Runtime job (0.03s execute, 0.00s integrate, 0.05s wallclock)
[00:00:02] Enlighten: Bake took 0.049900 seconds.
[PathTracer] Lightmap reset.
UPID Received ‘17e4f0de-2179-494c-9307-be19748d1e8a’.
[PathTracer][LP] Light probes reset.
[PathTracer] building lightmap data asset.
[00:00:02] Enlighten: Reflection Probes started.
[00:00:02] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.06s wallclock)
[00:00:03] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)

It freezes even when I create a new project :frowning: