I have in-app working for Google play correctly, but in a webGL build for Facebook Gameroom it shows fakestore windows. Do I have to setup something additionally for it to work properly or is it no longer supported in 2020 Unity?
Yes, I’m looking for Gameroom, but where can I get it for 2020?
In Unity HUB there is no module for Gameroom and so in my build settings, as you can see on the screenshot above.
Do you think Unity IAP package is somehow prepared to work with Facebook SDK directly, since Gameroom was deprecated from build options? Or everything should be written from scratch?
@JeffDUnity3D are you aware of any IAP solutions for standalone web games (i.e. something hosted on its own domain, like a .io game)? Is there a way to directly integrate a payment processor like Stripe, XSolla, etc.?