So, I know that there are a lot of threads about this topic. However, what I don’t understand is that the answers do not seem to reflect the reality (at least from my point of view). To be more specific, a lot of people say that draw calls for mobile games at under 50-ish, some even saying that it should be kept under 20.
However, on my Samsung Galaxy 3 Mini, I can run my game with over 200 draw calls without real, game-breaking FPS drop. In fact it seems to me that FPS drops only when multiple Instantiate method is called.
So, my question is, why are so many people saying that draw calls should be kept at around 50?