Unity opens all my processes and programs on script compilation

Does anyone experience that unity, when compiling scripts, or importing an asset which starts to compile, sometimes suddently opens 100 background processes in windows? Then i have to reboot… my editor does not even crash, when this happens…

Im using windows 10 and Unity 2018.2.1f1. No idea what to do here :frowning: its so annoying.

/bump

Still nobody that has experienced this? :frowning:

Try different version of Unity, to see if the same happens.

Done that twice since my first post…