Unity Render Streaming how do I use the WebcamStreamer?

So i have a scene with 2 flat planes and basic ui elements
2 buttons under each pane one for connecting and one for disconnecting
I have the webserver.exe that was included with the Unity Render Streaming package from github
I have a game object in my scene that houses the Render Streaming script
I’ve tested it it seems to connect just fine however.
How do I get my webcam to display on the plane i placed then how would I then go about loading it up on my second pc and having the webcam from that display on the second plane.

If I am the user of that webcam clicking “disconnect” it will disconnect them and just make the plane go black. Thats at least what im going for

So for example.
I go on my main pc and I run the app and click “join” under the first camera display and my webcam should appear the plane.
Then i go on my second pc and I run the app and click “join” under the second camera display and the webcam should appear on that plane

And keep it updated for both?
I’m asking here because I can barely find any documentation on it.
I’ve even read the docs here but it doesn’t really tell me what im looking for
https://docs.unity3d.com/Packages/com.unity.renderstreaming@2.0/manual/en/components.html#properties-2

did you find any solution because I am also in the same problem