Hi
At the moment each time I want to test my app I go through the full xcode process on my iOs VM (using virtualbox)
I am on a slow connection so would rather not suffer the 700mb round trip to get it onto testflight then back onto my phone
Is there anyway to get the “build and run” option in unity to work on windows? Any other options that will get me close to just copying my apk over to an android phone when i want to test?
thanks
if i could get the device to be recognised that would be great. The iphone plugs into the Windows machine, running ViritualBox-Catalinha… is there a way to do it directly from Unity on Windows?
Are you running a licensed copy of Catalina MacOS in your VM? Are other USB devices recognized in the VM? You need to select them in the USB settings for the VM. Typically you need a Mac to deploy from XCode and not possible from Windows.