Hi, I’m looking for some advice or solutions when dealing with materials that flicker when moving a camera. This is happening whenever Unity’s in “Play” mode, but doesn’t happen when in editor only mode. This also happens in builds.
See video showing flickering:
(single point light and one directional light in video)
Some details:
Unity Version: 2021.3.25f1
Package: com.unity.toonshader
https://github.com/Unity-Technologies/com.unity.toonshader
Issues:
The flickering occurs whenever there is more then one light. If there is only a directional light, things look alright, but as a soon as there is another light (point light) the flickering starts. This happens regardless of whether the point light is set to “Important,” “Not important,” or “Auto.” Happens when shadows are on or off. If anyone has come across this, any help is appreciated!