Unity UIElements error: Index was outside the bounds of the array

I just started using Unity 6 (the latest version as of writing this, 6000.0.22f1). I created a new project using Universal 3D (URP). I’ve made no changes other than installing some packages. During the installation of packages I’m getting a recurring error:

IndexOutOfRangeException: Index was outside the bounds of the array.
UnityEngine.UIElements.TextEventHandler.HandleATag () (at <1f32adeab8bc48d5876e4a9514007c4f>:0)
UnityEngine.UIElements.UITKTextHandle.HandleATag () (at <1f32adeab8bc48d5876e4a9514007c4f>:0)
UnityEngine.UIElements.UITKTextJobSystem+GenerateTextJobData.Execute (System.Int32 index) (at <1f32adeab8bc48d5876e4a9514007c4f>:0)
Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[T].Execute (T& jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, Unity.Jobs.LowLevel.Unsafe.JobRanges& ranges, System.Int32 jobIndex) (at <91ab5f1018a44edcbcbbe289ed4303bc>:0)

As I said, I’ve not done anything in the project yet. I did open the UI Toolkit UI Builder window, but I did nothing in it.

Consider submitting a bug report.