Unity3d Ads doesnt work on ios

Hello,

ive integrated the unity3d ads Service, but on my iOS device the ads doesnt Show up, and i dont get a notification. I used the script from their instructions page, see below:

public void ShowRewardedAd()
{
const string RewardedPlacementId = “rewardedVideo”;

#if UNITY_ADS
if ((RewardedPlacementId))
{
Debug.Log(string.Format(“Ads not ready for placement ‘{0}’”, RewardedPlacementId));
return;
}

var options = new ShowOptions { resultCallback = HandleShowResult };
Advertisement.Show(RewardedPlacementId, options);
#endif
}

#if UNITY_ADS
private void HandleShowResult(ShowResult result)
{
switch (result)
{
case ShowResult.Finished:
Debug.Log(“The ad was successfully shown.”);
//
// YOUR CODE TO REWARD THE GAMER
scoreController.Reward(“100”);
break;
case ShowResult.Skipped:
Debug.Log(“The ad was skipped before reaching the end.”);
break;
case ShowResult.Failed:
Debug.LogError(“The ad failed to be shown.”);
break;
}
}

#endif

But even when the test mode is activated Nothing happens on my IOS device (please note: It works on Android, and in the Editor the “yoiu did it Right” notification appears)

In the Dashboard i also defined a test device with the Advertisement identifier of my iOS device. So basically i have no clue why it doesnt work, especially when the testmode is enabled. Everything is Setup fine.

Note: The Admob rewarded Video works….

Can somebody tell my whats the Problem or give me a hint why it could not work currently? Ist very frustrating - i tried it a hundred times - still no success. Now iam not sure if ist may a bug or something with this unity3d ads…

And then i found this in the Forum:

It should be better communicated, it was coincidence i found it. But it solved my Problem.