Unity's plans for visual scripting?

Does Unity have plans to integrate Visual Scripting at all, similar to U4’s Blueprints? I know there are a few options on the asset store, but I wasn’t sure if it’s on the Roadmap at all.

Thanks.

It’s in R&D.

Probably not. Unity might get some inspiration from asset in the asset store but will make sure to build it in a way that will integrate with unity much better.
In any case, that is not in the near future.

I think Unity mentioned in one of the Unite QA sessions (a year ago, maybe?) that they had tried to do this multiple times, and scrapped it each time because it didn’t work out.

With Playmaker being around and popular, I don’t really see why Unity should do this. I’d rather see them improve existing features or create features that there’s no/no good assets for than re-creating features that’s already available.

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Does anyone know of any updates on this?

It’s in R&D.

There is also a new asset coming out looking to emulate the feel of UE4 I believe.