Node based scripting in 2018 version?

Will Unity 2018 have node based scripting system like blueprints in Unreal ?

Visual Scripting can be found in the Roadmap “Research” section:

Node base visual scripting is not available in Unity 2018.1 beta.

You might want to take a look at this 3rd party asset, which looks like it has been built with UE4 Blueprint in mind:

There are of course other Visual Scripting solutions available in the UAS as well:

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As Peter says, we’re working on it, but it definitely won’t be in 2018.1. Can’t say whether you will see anything in a later Unity 2018 release or not, sorry.

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Check out Playmaker, it’s probably the oldest, most popular visual scripting system for Unity.