UniVenture Camera - A Zelda Style Camera [RELEASED]

Available Now
UniVenture Camera is now available in the Unity Asset Store!

UniVenture Camera + Toolset

UniVenture Camera is a Zelda style camera system for Unity that is designed to work with Unity’s built in grid.

Setup is simple: Drag your camera onto the object field, set projection, aspect ratio, field of view (if using perspective) and grid size then click create, all without touching a single line of code.

Camera Styles:

  • Classic: Camera immediately jumps to next section on grid.
  • Modern: Camera smooth transitions to next section on grid.

Camera Modes:

  • Overworld: Similar to camera in Link’s Awakening DX for the GBC. Camera is locked to grid until player leaves bounds.
  • Dungeon: Similar to camera in A Link to the Past for SNES. Camera will follow player but not leave bounds of fixed area.

-Works with both camera projections (orthographic and perspective)
-Supports all default aspect ratio’s (customizable to other aspect ratio’s)

Comments, questions and suggestions are welcome!

Trailer:

Try it for yourself
UniVentureCam Demo

Tutorials
Part 1 - Initial Setup Creating the Camera
Part 2 - Designing Levels
Part 3 - Camera Features

1 Like

I demand you give me your codes, all of them.

I’ll be releasing it as a unity package shortly.

This is looking very good!

I thinking about buying it if the price is OK.

This is absolutely great. Very simple, very clean, good work :smile:

Thanks for the feedback guys. I’m still working out some small glitches with the camera system (primarily with dungeon cam mode) but I hope to have it released before my next semester starts at the end of this month.

What were you thinking for a price range for this btw?

Awesome, looks totally fun! Nice tunes in the video too

Thanks! Also, the music was composed by my friend Em McKeever (forgot to give credit where credit was due >.<).

Hmm… haven’t really given it a thought. I’m not even sure if I want to try selling it or just give it away for free. Honestly, this is the first asset I’ve created and while I feel the code is pretty solid I don’t know if I’m comfortable charging money for it when I’m far from a professional programmer. If I did decide to sell it I’d probably go pretty cheap.

Hopefully within the next couple of days I’ll be putting up a video tutorial explaining how to set up the camera and a bit on how it works.

Very good work. I enjoyed watching this video :slight_smile:

any new updates? :slight_smile:

Ya I second this, this was a very slick camera :stuck_out_tongue: Would love to play around with it hehe.

A little overdue, but here’s an update on my progress…

Basically in testing the camera I discovered a weird glitch with dungeon mode that basically broke the system temporarily. In troubleshooting the issue I of course found a better (yet more complicated way) to implement the feature. I was about half-way through writing the new code when my semester started. I’m currently developing two games with two different teams for school (one in Unity and one in UDK) so I’ve been swamped with other code. As it stands now I don’t want to count this project as dead and I’m still working on it in the little spare time I have. Unfortunately since this was a side project for fun it’s going to have to take a backseat to school. Although now that I’ve rediscovered this thread I feel much more motivated to finish it.

Aww, well school and real projects definitely come first :smile: Just keep us posted if you decide to move forward with it :smile:

Cheers

After a long semester and a short Christmas break I have returned to working on the camera. It’s pretty much done now. I am in the process of creating a user manual, tutorial video and key images for it in addition to debugging. I have added an example scene to my original post at the top. Questions and feedback are welcome.

I have submitted the asset to the Unity Asset Store and it is pending approval.

Good to hear you’re back on this!

UniVenture Camera was accepted to the Asset Store and is available now!

I saw the first 10 seconds of the video and was sold. Thank you!

Thanks gregmax17! I appreciate the support. I had a lot of fun creating this and I hope you enjoy it too. Please let me know what you think and if you have any questions don’t hesitate to ask.