i’m using URP on 2020.1.0a5 with linear colorspace and Vulkan + glES 3.1 setup for android 5.1 or later …
but i have problem with colors … everything is dark :[
in Editor:
in Sumulator: [or Real Phones or Emulators]
how to fix that?
i’m using URP on 2020.1.0a5 with linear colorspace and Vulkan + glES 3.1 setup for android 5.1 or later …
but i have problem with colors … everything is dark :[
in Editor:
in Sumulator: [or Real Phones or Emulators]
how to fix that?
Do you UGUI became darker?
everything is darker … GUI, GameObjects, Videos …
Here
so, what is solution?
i got this problem on everywhere!! in unity simulator, real phones [any brand with any android], any emulators
Here is temporary solution: Very high contrast and saturation on android build (LWRP)
Hope unity will fix this as fast as possible.
i checked my project settings … the androidBlitType parameter was 0 … but same problem :[
Unity 2020.1.0a7
any fix?
is this a bug?
Don’t really use Linear on mobiles yet, it’s not really worth it.
never mind … i’m going back to the Gamma with LDR setup :]
and without using LUT … target devices are Android 5.1 and up with glES 3.x only.
Unity 2020.1.0a7 / URP 7.0.1 + IL2CPP