Fence Modular System is now live on the Unity Asset Store!
Build fences fast with snap-based Ghost-Preview placement and seamless type-switching - directly inside the Unity Editor.
- 5 fence types: Picket, Privacy, Wrought Iron, Split Rail, Concrete
- 4 Clean + 4 Worn PBR variants per type
- Built-In, URP & HDRP supported
- Single & double gates with click-to-open animation
Well suited for gardens, courtyards, archviz and level design.
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Thank you, glad to hear that.
Update v1.1.0 - Fence Modular System! 
After much consideration, I’ve changed my mind about terrain detection. Originally I didn’t want to overcomplicate the system, but in practice it quickly became clear that fences are often built on uneven ground. So here’s a small update with a new feature that automatically detects elevation changes and adjusts fence segments in height accordingly - clamped to a maximum of ±3° per segment for a natural look.
What’s new
- Terrain Y-snap - pillars and rails automatically follow the ground
- Slope clamping at ±3° per segment for a natural appearance
- Smart up/down building: stepped going up, smooth going down
- New “Mirror Single-Gate” UI-Button for correct gate mirroring
- Free placement without surface tolerance
Have fun building! 