[UPDATE NEW FEATURE] Fence Modular System - Build HQ fences in seconds with animated gates!

:house_with_garden: Fence Modular System is now live on the Unity Asset Store!

Build fences fast with snap-based Ghost-Preview placement and seamless type-switching - directly inside the Unity Editor.

  • 5 fence types: Picket, Privacy, Wrought Iron, Split Rail, Concrete
  • 4 Clean + 4 Worn PBR variants per type
  • Built-In, URP & HDRP supported
  • Single & double gates with click-to-open animation

Well suited for gardens, courtyards, archviz and level design.

1 Like

This looks good!

1 Like

Thank you, glad to hear that.

Update v1.1.0 - Fence Modular System! :construction:
After much consideration, I’ve changed my mind about terrain detection. Originally I didn’t want to overcomplicate the system, but in practice it quickly became clear that fences are often built on uneven ground. So here’s a small update with a new feature that automatically detects elevation changes and adjusts fence segments in height accordingly - clamped to a maximum of ±3° per segment for a natural look.

:high_voltage:What’s new:high_voltage:

  • Terrain Y-snap - pillars and rails automatically follow the ground
  • Slope clamping at ±3° per segment for a natural appearance
  • Smart up/down building: stepped going up, smooth going down
  • New “Mirror Single-Gate” UI-Button for correct gate mirroring
  • Free placement without surface tolerance

Have fun building! :house_with_garden: