Hi. In upgrading from from 2020.2.2 to 2020.2.4 - I’m now getting the following error: Shader error in 'Hidden/VFX/ChimneySmoke/System/Output Particle Quad': unrecognized identifier 'UnityTexture2D' at line 2313 (on d3d11)
This is in a VFGraph where I have Shader Graph Vfx setup for an output particle quad. I tried recreating the quad output node, and recreated the shader graph, and I’m still get the error. I tried revering back to 2020.2.2, and I’m still getting the error. I’m baffled. Any suggestions in how to problem solve?
In the shader it’s simply a 2dTexture, and flipbook sampling.
Yeah, I recompiled after reverting back, and it still produces code with unknown UnityTexture2D. I didn’t do anything special when going to 2020.2.4. Just got the new version from the hub, and selected my project with the new version. By the time it finished loading, I had the new errors. I’ve not touched those shaders since before my upgrade to 2020.2.XXXX, I would have guessed they would have been rebuilt when I upgraded to SG 10 when updating from 2020.1.XXXX.