Hey there.
(Asking this on behalf of a colleague)
Having this issue where when I have baked light maps turned, the normals won’t show. But when Dual Lightmaps are turned on in bake settings they do.
Also I’m just adding one asset to a large scene I’ve created already, do all assets have to be baked in one LM or can there be more than one. I want to see if it’s possible to do that instead rebaking all the assets I’ve made.
What is dual light maps by the way?
Have some screen captures attached.
Thanks.


