We had an idea to create a plugin for Unity that would create a virtual webcam on your system and stream the Unity visuals and audio to the virtual camera.
This would allow developers you easily share their Unity development progress over a Skype/Hangout chat with other deverlopers/publishers.
It would also allow developers to expose their game as a virtual webcam so that their players could easily stream their live game play uStream/JustinTV etc.
Finally it would easily expose Unity game output to other software video such as Virtualdub, After Effects etc and this could be used to make recordings.
Weāre just not sure if this is something that anyone would want⦠Do you think something like this would be useful? Comments?
This would be for PC only to start withā¦Mac support coming later if thereās enough interest. Mobile support Iām not sure about as I donāt know whether we could create a virtual webcamā¦
This is interesting. I am a little new to unity, trying to figure out how a game can be shared to Skype via a virtual webcam driver. Can you elaborate more on how you plan to stream unity visuals to a virtual camera? I am particularly trying to figure out how to render Unity output buffer to a DirectX surface so that it can be sent to a AV stream driver filter. Is your approach something similar?
Yes, we would write a native plugin to grab the Unity output from the GPU frame buffer or render target and then steam it to our virtual webcam device so that 3rd party apps (like Skype or a web streaming app) could broadcast the Unity output.
So far there doesnāt seem to be a great deal of interest so Iām not sure this is something people actually want/need
Having the possibility to render Unity to a virtual Webcam would offer a lot of possibilities. I also need something like that. Does it it exist already?
@Straafe Thanks for pointing me out to UnityCapture! I think Iāve seen it recently, but havenāt tried yet. UnityCam didnāt worked too nice - got it working inside OBS, but not Zoom or Skype (they both are 32-bit apps IIRC). Did you have any luck with the latter apps with UnityCapture? Thatās my goal more or less
Itās definitely worth a shot, it seemed like an improvement over UnityCam except for the fact that it didnāt work in Firefox. Btw, if OP ever did restart this asset/project, Iād still be interested.