Sorry to waste your valuable time with such a trivial question.
How do I visually hide the main camera’s unity icon when using CineMachine?
This camera icon is forcibly pushed to 0,0,0 and right where I want to work. I can’t move it because it’s seemingly locked into this position by the CineMachine system.
This great big white camera icon is the thing I’m wanting to hide or otherwise move out of this middle-of-world position.
Hey thanks @Deeeds !
Who wrote the manual? A number of people. Mostly Gregory and I. We had to tone down our enthusiasm a bit as it’s the official manual… is that what you’re commenting on?
Yes, the manual. It’s… a bit… odd. At odds with the innate understandings of setting, narrative, context, threading, lexicon and communication inherent to the works you do, and doesn’t use the tool to explain itself. Which, for me, was the oddest part. This might be one of those perfectly recursive tools, ideally suited to explaining itself.
Yeah, the doc a bit of a frankenstein, cobbled together from various sources. Our doc team is working on cleaning it up and making it more presentable, but in the meantime it’s… ALIVE!!! mwahahahaha!!
ahah yes you are totally correct. A fair bit of copy-pasta in there. Like Gregory said, we have actual doc people working on it which will reduce the multiple-personality disorder it has right now by a large margin.
Is there any way hiding the white line of the camera, but not switching off from it? Thanks. As I want to take some in-game screenshots with particular view.