Trying to create this effect
Can anyone tell me if this is possible somehow using only the Built-in pipeline?
If not, what would be the closest approximation? ie at least have some type of glowing orb inside the box.
Thanks!
You could fake it with transparent planes that have a light beam texture on them.
Alternatively, there are various Assets on the Asset Store that do actual volumetric lighting.
A popular one might be Aura 2.
A good approximation could be writing your own “sunshafts” effect but controlling it, and setting the “sun” (AKA the source of the shafts) to be the box, in that case.
But honestly, the easiest way to achieve a similar effect would just be a layer of emissive material on the boxes’ ‘floor’, and a good HDR bloom effect.
Check out sebastian lague video on youtube about making clouds. He uses a cube mesh with some 3D noise and ray marching in the shader to create volumetric clouds. I imagine the same could be done but for a shaft of light