Wavy Texture Problem

When i apply the texture to the screen of the computer object it looks a little wavy… #noob?

Your model’s UVs probably aren’t straight.

They are straight…

Does it change when the camera moves?
What shader are you using?
What settings do you have on the material?

If it doesn’t move when the camera moves and you’re using one of the shaders that ships with Unity, then the only option I can think of is it’s the UVs.

Pretty sure the UVs aren’t straight.

Maybe your Unity is not straight. I’m just kidding.
Ya. It looks like a very common UV distorted issue.
Try planar the UV again and it should be fine.:slight_smile: