I’m also getting a lot of errors in Firefox
Error: WebGL: Disallowing antialiased backbuffers due to blacklisting. UnityLoader.js:28:14
increasing TOTAL_MEMORY to 1577058304 to be compliant with the asm.js spec (and given that TOTAL_STACK=5242880) UnityLoader.js:145:2
run() called, but dependencies remain, so not running UnityLoader.js:145:2
Successfully compiled asm.js code (total compilation time 7060ms; stored in cache) 9f5b02af-da49-8e40-8af2-562aae15cbdd
pre-main prep time: 1109 ms UnityLoader.js:145:2
PlayerConnection initialized from (debug = 0) UnityLoader.js:141:3
PlayerConnection disabled - listening mode not supported UnityLoader.js:141:3
Initialize engine version: 5.3.4f1 (fdbb5133b820) UnityLoader.js:141:3
Creating WebGL 1.0 context. UnityLoader.js:141:3
Renderer: Mozilla UnityLoader.js:141:3
Vendor: Mozilla UnityLoader.js:141:3
Version: WebGL 1.0 UnityLoader.js:141:3
GLES: 0 UnityLoader.js:141:3
ANGLE_instanced_arrays GL_ANGLE_instanced_arrays EXT_blend_minmax GL_EXT_blend_minmax EXT_color_buffer_half_float GL_EXT_color_buffer_half_float EXT_frag_depth GL_EXT_frag_depth EXT_sRGB GL_EXT_sRGB EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic OES_element_index_uint GL_OES_element_index_uint OES_standard_derivatives GL_OES_standard_derivatives OES_texture_float GL_OES_texture_float OES_texture_float_linear GL_OES_texture_float_linear OES_texture_half_float GL_OES_texture_half_float OES_texture_half_float_linear GL_OES_texture_half_float_linear OES_vertex_array_object GL_OES_vertex_array_object WEBGL_color_buffer_float GL_WEBGL_color_buffer_float WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBGL_depth_texture GL_WEBGL_depth_texture WEBGL_draw_buffers GL_WEBGL_draw_buffers WEBGL_lose_context GL_WEBGL_lose_context MOZ_WEBGL_lose_context GL_MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_compressed_texture_s3tc MOZ_WEBGL_depth_texture GL_MOZ_WEBGL_dept UnityLoader.js:141:3
h_texture UnityLoader.js:141:3
OPENGL LOG: Creating OpenGL ES 2.0 graphics device UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Atmospheric Scattering Sky’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Atmospheric Scattering Sky’ - Setting to default shader. UnityLoader.js:141:3
Note: Creation of internal variant of shader ‘Hidden/TonemapperLog’ failed. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TonemapperLog’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TonemapperLog’ - Setting to default shader. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard Scatter (Specular, Surface)’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard Scatter (Specular, Surface)’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard Scatter (Specular, Surface)’ - Pass ‘SHADOWCASTER’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard Scatter (Specular, Surface)’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard Scatter (Specular, Surface)’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard Scatter (Specular, Surface)’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard Scatter (Specular, Surface)’ - Pass ‘SHADOWCASTER’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard Scatter (Specular, Surface)’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard MaskyMix Scatter (Specular, Surface)’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard MaskyMix Scatter (Specular, Surface)’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard MaskyMix Scatter (Specular, Surface)’ - Pass ‘SHADOWCASTER’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard MaskyMix Scatter (Specular, Surface)’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard MaskyMix Scatter (Specular, Surface)’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard MaskyMix Scatter (Specular, Surface)’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard MaskyMix Scatter (Specular, Surface)’ - Pass ‘SHADOWCASTER’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Standard MaskyMix Scatter (Specular, Surface)’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Standard-AddPass’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Standard-AddPass’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Standard-AddPass’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Specular-AddPass’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Specular-AddPass’ - Pass ‘PREPASS’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Specular-AddPass’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Specular-AddPass’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Standard-Base’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Standard-Base’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/TerrainEngine/Splatmap/Standard-Base’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Nature/Terrain/Standard’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Nature/Terrain/Standard’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Nature/Terrain/Standard’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Undergrowth’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Undergrowth’ - Pass ‘FORWARD_DELTA’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Undergrowth’ - Pass ‘SHADOWCASTER’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Undergrowth’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Undergrowth’ - Setting to default shader. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard’ - Pass ‘FORWARD_DELTA’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard’ - Pass ‘SHADOWCASTER’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard (Specular setup)’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard (Specular setup)’ - Pass ‘FORWARD_DELTA’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard (Specular setup)’ - Pass ‘SHADOWCASTER’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard (Specular setup)’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Standard (Specular setup)’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/CameraMotionBlurDX11’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/CameraMotionBlurDX11’ - Setting to default shader. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Cloud Scatter’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Volund/Cloud Scatter’ - Setting to default shader. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Nature/Terrain/Specular’ - Pass ‘FORWARD’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Nature/Terrain/Specular’ - Pass ‘PREPASS’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Nature/Terrain/Specular’ - Pass ‘DEFERRED’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Nature/Terrain/Specular’ - All passes removed UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/FXAA Preset 3’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
Note: Creation of internal variant of shader ‘Hidden/CameraMotionBlur’ failed. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/CameraMotionBlur’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/CameraMotionBlur’ - Setting to default shader. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/NoiseAndGrainDX11’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/NoiseAndGrainDX11’ - Setting to default shader. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/AtmosphericScattering_Occlusion’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/AtmosphericScattering_Occlusion’ - Setting to default shader. UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/FXAA Preset 2’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/Volund/UndergrowthGroundCapture’ - Pass ‘’ has no vertex shader UnityLoader.js:141:3
WARNING: Shader Unsupported: ‘Hidden/Volund/UndergrowthGroundCapture’ - Setting to default shader. UnityLoader.js:141:3
UnloadTime: 0.795000 ms UnityLoader.js:141:3
The shader Hidden/CameraMotionBlur (UnityEngine.Shader) on effect Camera - Midday FPS (UnityStandardAssets.ImageEffects.CameraMotionBlur) is not supported on this platform!
9f5b02af-da49-8e40-8af2-562aae15cbdd:8555:3
The image effect Camera - Midday FPS (UnityStandardAssets.ImageEffects.CameraMotionBlur) has been disabled as it’s not supported on the current platform.
9f5b02af-da49-8e40-8af2-562aae15cbdd:8551:3
The shader Hidden/TonemapperLog (UnityEngine.Shader) on effect Camera - Midday FPS (TonemappingLog) is not supported on this platform!
9f5b02af-da49-8e40-8af2-562aae15cbdd:8555:3
The image effect Camera - Midday FPS (TonemappingLog) has been disabled as it’s not supported on the current platform.
9f5b02af-da49-8e40-8af2-562aae15cbdd:8551:3
Error: WebGL: Disallowing antialiased backbuffers due to blacklisting. 9f5b02af-da49-8e40-8af2-562aae15cbdd:6953:15
Error: WebGL: Disallowing antialiased backbuffers due to blacklisting. 9f5b02af-da49-8e40-8af2-562aae15cbdd:2003:12
Error: WebGL: blendEquationSeparate: modeRGB: invalid enum value MAX 9f5b02af-da49-8e40-8af2-562aae15cbdd:8950:2
Error: WebGL: No further warnings will be reported for this WebGL context. (already reported 32 warnings) 9f5b02af-da49-8e40-8af2-562aae15cbdd:8950:2