Webgl builds crashes when clicking screen on some IOS devices if UIToolkit is in the project

Thank you for opening a bug report! This will help us immensely to figure out what the issue is there with the interaction between UIToolkit and WebGL on iOS.

A quick thing I wanted to point out after taking a quick look at the report is that WebGL crashing on load in iOS 15.4 is caused by Apple’s update, there’s a long discussion of it here as well as a workaround: iOS 15 + WebGL 2 issue

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