Hello, I am new to Unity and I am looking for the best way to make a huge world. I am making a ship simulator. My terrain in my game is around ports and coastlines everything inland is unviewable. I just need the coastlines. I am looking to make the Mediterranean sea for start but if possible the whole world like Silent Hunter. I will use an ocean system like playway water so I am good with the sea. Anyway, please help me if you can! Your help will be greatly appreciated!
Also, so I dont start a new thread how much polys should the player’s ship be? Right now I have a high poly ship with interior as well for 2.7 mil polys. I think its too high right? What is the max poly count I should use?