What kind of texture we have to place in the "Albedo" field?

Hello, I’ve tested doll example and mentioned they put some kind of texture in the Albedo field that I can’t recognize what kind of texture is this! AO? Normal? Specular? Diffuse? none of them.

How can I create an Albedo texture? that doesn’t look like diffuse texture.

Albedo is diffuse, without any lighting information baked into it.

It’s sometimes referred to as “diffuse” in specular/gloss workflow, and albedo or “base color” in metallic workflow.

In the unity 5 standard shader, it’s called albedo in both spec/gloss and metallic.

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I’m very glad they’ve changed the name to Albedo because having it called Diffuse was quite confusing (Diffuse usually has some lighting information baked into it, while Albedo is really just the plain color - if you put a Diffuse texture into the Albedo slot, this may look just fine at first but it can look very wrong then when the lighting of your scene changes).

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