What the status means? Why is this so hard to understand?

I am solo dev and just working outside laptop (notebook) and home desktop.

Mostly working at laptop and upload each days work, and at home just receiving work (by click update workspace)

I don’t know branching nor any complicated things so just doing this.

But I want minimize online server’s capacity size as low as possible because it is not free.

So big files does not uploaded and separately copy to desktop.

And asset store downloaded files also does not uploaded to unity server.

And now, I have bunch of deleted items and added and private items in desktop and I want to remove them all but it does not work.

What should I do?

Undo changes?

If I do, then it seems generates conflicts with server.

And if I resolve conflict by keeping merging, then at my desktop pending changes says there are bunch of deleted items and added.

It continues to cycle like a round table.

so what now?

And what is the status text means? where is vcs docu that describe about this?
[changed] [private] [added]

And why ignore.conf file revision does not work?

What is the writing grammar?
Where can I learn?
How to ignore all contents of a specific folder and its subfolders?

Why do we continue to have this mess and a completely broken system?

Can’t I just use github?

Does Unity only give answers that support VCS in order to make money?

9592009–1359334–vcs error.zip (2.57 MB)

Hi @leegod ,

Please take a look “Pending changes view” at https://docs.plasticscm.com/user/plastic-scm-version-control-introduction-guide it explains added and private.

In addition, you can find many more resources regarding UVCS(Plastic SCM) at https://docs.plasticscm.com/ The resources have the images from legacy GUI. However, the logic behind the scene remains the same.

Creating a ticket with the Support team does not cost the user and it helps the support to investigate the issue case by case.

I believe that GitHub is available as one of the version control options with Unity.

too long, too complicated, I don’t have time to learn them all…

I’m struggling with the development of my game.

80 hours a week is not enough.

I just want to know what each status display text (private, added) means.

Hi @leegod , please open a support ticket with us and we can arrange a meeting with you to review all of these problems. I think it will be fast for you and also easier for us to understand what’s happening:

devops-vcs-support@unity3d.com

Hi @leegod ,

Here’s the screenshot from the document that I shared above.

Then why [private], [deleted items] does not disappears even if I did make checkbox [FALSE] at VCS option setting?

Please check the last comment at: